Design and implement a custom environment for your maze game. This requires producing your own…

1. Design and implement a custom environment for your maze game. This requires producing

your own unique hand-drawn map of the maze game environment and changing the

HardCodedData file to reflect the locations and items on your map. At least M (M>=4) locations,

including exactly N (N>=3) shops with a condition M>N, must be included, as well as enough

items to allow for proper testing of the game functionality. For example, there must be sufficient

items to verify that a player cannot collect an item if the weight restriction has been met. Note:

you should not retain the original locations or items from the provided codebase in your version

of the game.

2. Implement each of the following deliverables/milestones:

a. functionality as detailed in Lab 7 and Lab 8

b. commands to manage the various item management commands:

i. listItems, getItem, and dropItem, to allow the listing of all held items, collect a new

item, and drop a held item.

ii. equipItem and unequipItem, to wear/wield a held item, and to stop wearing or

wielding an equipped item.

iii. purchaseItem and sellItem, to buy an item from a vendor and to sell an item to a

vendor.

iv. getmazestatus to show the status of the maze (i.e., the value of M and N)

Ensure that weight restrictions are not exceeded and that the context for each command is

appropriate. For example, purchasing and selling of items should only occur in a shop.

Attachments:

Looking for a similar assignment? Get help from our qualified experts!

"Our Prices Start at $9.99. As Our First Client, Use Coupon Code GET15 to claim 15% Discount This Month!!":

Order a Similar Paper Order a Different Paper